Mentored by our youngers
Justin has met another interesting character in the Roblox dev space. He's released about 100 games, has interned at Roblox itself and has over a million monthly players on his own games. He's been checking out Slider and giving Justin some advice—primarily to make the game less linear.
Mark has also been inspired by a game dev on YouTube gotten some useful takeaways from him. His name is "The Cherno" and uses livestreams as a way to create graphics engine development screencasts for his audience. He records very long livestreams, gets what he wants to screencast figured out and then does them live in just a couple or usually in a single take! The quality of his screencasts dropped when he started doing this, but the recent ones are very good.
Justin also went on Startups for the Rest of Us for an interview, Starlink has some very eyebrow-raising clauses in its TOS and the NTD is getting strong.
Today's Topics include:
- Roblox dev
- Making non-linear games
- Recording screencasts during livestreams
- No code
- Self-driving cars
- Jurisdiction in space
Mark's goals for next time
- Record 4 screencasts
- Livestream or otherwise build in public every day
Justin's goals for next time
- Work out the game mechanic changes for Slider
Video version at: https://youtu.be/ASLdMXKLGR4
Comment at https://reactor.am/podcasts/35
On Apple Podcasts at https://podcasts.apple.com/gb/podcast/reactor/id1500109358Back